A Fast Match Stage is a move-limited stage in which any valid move made in less than 2 seconds after the board is settled will cause all damage from the resulting combo to be multiplied by 1.5.

In the case of the disruptions causing matches, the Fast Match multiplier is triggered only if it was triggered on the same turn.

Using any tricks to pause the game without using the pause button will nullify the next turn's attempts at triggering the Fast Match multiplier.

This format has only appeared in competitive stages, and it is not really explained in game. The following stages are Fast Match Stages:

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