Gardevoir (Shiny) | |||
Pokédex No. |
298 | ||
---|---|---|---|
Type | |||
Base Attack |
70 | Max Attack |
90 |
RMLs Available |
5 | RML Max Attack |
110 |
Skill | Stabilize++
| ||
Mega Power | Erases icons in an O-shaped pattern | ||
Icons Needed |
10 | MS Available |
4 |
Event Stages[]
Great Challenge: Gardevoir (Shiny) | |||||
Stage |
Special Stages: Great Challenge | ||||
---|---|---|---|---|---|
Hit Points |
10010 | Move Limit |
12 Moves | Experience | 5 |
Catchability | 8% + 5%/move | Rank Requirements |
S: 6 / A: 3 / B: 1 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
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Soundtrack |
bgm-stage-fun
|
Coin Reward |
200 (30) | ||
Disruptions | Countdown 1: Switch to Countdown 2 after disrupting 1 time. Fill the 2x4 area at A2 with Disruption Pattern 1 every 4 moves Countdown 2: Switch to Countdown 3 after disrupting 1 time. Fill the 2x4 area at C2 with Disruption Pattern 2 every 3 moves Disruption Patterns:
| ||||
Event Rotation |
Week 21/24 2024-06-25 to 2024-02-27 (7 days) |
Event Rewards |
None | ||
Drops | 50.0% / 25.0% / 12.5% | Attempt Cost |
2 |
Competitive Stage: Mega Gardevoir (Shiny) | |||||
Stage |
Special Stages: Competitive Stage | ||||
---|---|---|---|---|---|
Hit Points |
N/A | Move Limit |
12 Moves | Experience | 15 |
Catchability | N/A | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-ranking
|
Coin Reward |
0 (0) | ||
Disruptions | Countdown 1: Switch countdown when Moves ≤ 9. Choose one of these disruptions every 2 moves:
- Fill a random 3x3 area with Disruption Pattern 1
- Fill a random 3x3 area with Disruption Pattern 2
- Fill a random 3x3 area with Disruption Pattern 3
- Fill a random 3x3 area with Disruption Pattern 4 Countdown 2: Switch countdown after disrupting 4 times. Do these disruptions in order if Combo ≥ 2:
1) Fill board with Disruption Pattern 5
2) Fill 11 random tiles with 9 of a Support Pokémon, 2
3) Fill board with Disruption Pattern 6
4) Fill 7 random tiles with 5 of a Support Pokémon, 2 Countdown 3: Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
1) Fill board with Disruption Pattern 7
2) Fill board with Disruption Pattern 8 Disruption Patterns:
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Event Duration |
|