|v1.4.6 (April 4, 2017)
||v1.10.1 (April 4, 2017)
||Damage multiplier changed from 2 to 3|
|v1.4.23 (September 21, 2017)
||v1.11.1 (October 2, 2017)
||Fixed a bug where the damage multiplier remained after the end of a Combo if the Combo was less than 2
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