FANDOM


Larvesta

Larvesta

Pokédex No.

183
Type Type Bug

Base Attack

50

Max Attack

70

RMLs Available

5

RML Max Attack

100
Skill Cloud Clear


Stages Edit

Stage 156 Stage 157: Larvesta Stage 158

Stage

Wacky Workshop: Stage 157

Hit Points

3DS: 9159
Mobile: 9798

Move Limit

15 Moves Experience 15
Catchability
3DS: 40% + 4%/move
Mobile: 22% + 4%/move

Rank Requirements

S: 7 / A: 3 / B: 1

Items available

Exp. Points x1.5Moves +5Disruption DelayMega StartComplexity -1
Initial Board Layout:
RockSupport PokémonSupport PokémonSupport PokémonSupport PokémonRock
RockSupport PokémonSupport PokémonSupport PokémonSupport PokémonRock
RockSupport PokémonSupport PokémonSupport PokémonSupport PokémonRock
RockSupport PokémonSupport PokémonSupport PokémonSupport PokémonRock
RockRockRockRockRockRock
RockRockRockRockRockRock

Default Pokémon

PidgeyHappinyAzurillPichu

Soundtrack

bgm-stage-hard
Bgm-stage-hard

Coin Reward

3DS: 100 (30)
Mobile: 200 (30)
Disruptions
Countdown 1: 2 random Barrier after 2 moves, then switch countdown
Countdown 2: 1 random column of Barrier after 3 moves, then switch countdown


Stage 594 Stage 595: Larvesta Stage 596

Stage

Prasino Woods: Stage 595

Hit Points

10500

Move Limit

8 Moves Experience 8
Catchability 10% + 7%/move

Rank Requirements

S: 4 / A: 2 / B: 1

Items available

Exp. Points x1.5Moves +5Disruption DelayMega StartComplexity -1
Initial Board Layout:
Support PokémonSupport PokémonRockSupport PokémonSupport PokémonSupport Pokémon
Support PokémonRockRockSupport PokémonSupport PokémonSupport Pokémon
RockRockSupport PokémonSupport PokémonSupport PokémonRock
RockSupport PokémonSupport PokémonSupport PokémonRockRock
Support PokémonSupport PokémonSupport PokémonRockRockSupport Pokémon
Support PokémonSupport PokémonSupport PokémonRockSupport PokémonSupport Pokémon

Default Pokémon

PidgeyHappinyAzurillRestricted

3-Pokémon Stage

Soundtrack

bgm-stage-easy
Bgm-stage-easy

Coin Reward

3DS: 100 (30)
Mobile: 200 (30)
Disruptions
Countdown 1: Switch countdown after disrupting 1 time. Fill board with Disruption Pattern 1 if Combo ≥ 3
Countdown 2: Do these disruptions in order every 2 moves:
1) Fill the 4x3 area at B1 with Disruption Pattern 2
2) Fill the 4x3 area at B4 with Disruption Pattern 3
3) Fill columns 3 and 4 with Disruption Pattern 4

Disruption Patterns:
Pattern 1
EmptyEmptyEmptyRockEmptyEmpty
EmptyEmptyEmptyRockRockEmpty
RockEmptyEmptyEmptyRockRock
RockRockEmptyEmptyEmptyRock
EmptyRockRockEmptyEmptyEmpty
EmptyEmptyRockEmptyEmptyEmpty
 
Pattern 2
RockEmptyEmptyRock
EmptyRockRockEmpty
EmptyRockRockEmpty
 
Pattern 3
EmptyRockRockEmpty
EmptyRockRockEmpty
RockEmptyEmptyRock
 
Pattern 4
RockRock
RockEmpty
EmptyRock
RockEmpty
EmptyRock
RockRock

Drops

Skill Booster 25% / Skill Booster 12.5% / Skill Booster 6.25%