Rayquaza | |||
Pokédex No. |
162 | ||
---|---|---|---|
Type | |||
Base Attack |
70 | Max Attack |
90 |
RMLs Available |
5 | RML Max Attack |
110 |
Skill | Dragon Talon (Shot Out)
| ||
Mega Power | Erases up to 10 of a non-Dragon-type Pokémon from top left to bottom right | ||
Icons Needed |
33 | MS Available |
20 |
Main Stages[]
Stage |
Roseus Center: Stage 290 | ||||
---|---|---|---|---|---|
Hit Points |
21328 | Move Limit |
22 Moves | Experience | 22 |
Catchability | 1% + 2%/move | Rank Requirements |
S: 11 / A: 5 / B: 1 | ||
Items available |
|||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
3DS: 100 (30) Mobile: 200 (30)
| ||
Disruptions |
Stage |
Roseus Center: Stage 300 | ||||
---|---|---|---|---|---|
Hit Points |
19125 | Move Limit |
22 Moves | Experience | 22 |
Catchability | N/A | Rank Requirements |
S: 11 / A: 5 / B: 1 | ||
Items available |
|||||
Default Pokémon |
Added Non-Support: | ||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
3DS: 100 (30) Mobile: 200 (30)
| ||
Disruptions | |||||
3DS Rewards | + | ||||
Mobile Rewards | + 5 | ||||
Notes | Prior to 3DS update v1.3.31 and Mobile update v1.9.2, the HP was 25000
Prior to 3DS update v1.4.6 and Mobile update v1.10.1, the HP was 22500
|
Event Stages[]
Special Challenge: Rayquaza | |||||
Stage |
Special Stages: Special Challenge | ||||
---|---|---|---|---|---|
Hit Points |
10627 | Move Limit |
20 Moves | Experience | 5 |
Catchability | 9% + 3%/move | Rank Requirements |
S: 13 / A: 6 / B: 1 | ||
Items available |
|||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
200 (30) | ||
Disruptions | |||||
Event Rotation |
Week 14/24 2024-05-07 to 2024-05-14 (7 days) |
Event Rewards |
None | ||
Drops | 25.0% / 25.0% / 1.5625% | Attempt Cost |
300 |
Level MAX Challenge: Rayquaza (Levels 1-5) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
3852 + 47/level | Move Limit |
10 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
200 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill columns 2-5 with Disruption Pattern 1 every 3 moves, switch countdown after 2 times Countdown 2: Fill the 4x2 area at B3 with Disruption Pattern 2 every 2 moves Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Levels 6-9) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
4087 + 47/level | Move Limit |
10 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill columns 2-5 with Disruption Pattern 1 every 3 moves, switch countdown after 2 times Countdown 2: Fill the 4x2 area at B3 with Disruption Pattern 2 every 2 moves Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 10) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
8132 | Move Limit |
15 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Do in order every 3 moves, switch countdown after disrupting 2 times:
1) Fill row 4 with Disruption Pattern 1
2) Fill row 5 with Disruption Pattern 2 Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Levels 11-19) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
1348 + 145/level | Move Limit |
8 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill row 1 with Disruption Pattern 1 after 1 move, then switch countdown Countdown 2: Do in order every 2 moves:
1) Fill column 3 with Disruption Pattern 2
2) Fill column 6 with Disruption Pattern 3 Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 20) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
13748 | Move Limit |
12 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill board with Disruption Pattern 1 after 2 moves, then switch to Countdown 2 Countdown 2: Fill the 2x2 area at the center with Disruption Pattern 2 after 3 moves, then switch to Countdown 3 Countdown 3: Fill board with Disruption Pattern 3 every 4 moves Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Levels 21-29) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
2409 + 419/level | Move Limit |
10 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill the 2x4 area at the center with Disruption Pattern 1 after 2 moves, then switch countdown Countdown 2: Fill rows 4-6 with Disruption Pattern 2 every 3 moves Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 30) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
21000 | Move Limit |
20 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1 (initially start counter at 0): Fill board with Disruption Pattern 1 every 2 moves, switch to Countdown 2 after 2 times Countdown 2: Fill rows 1 and 2 with Disruption Pattern 2 every 3 moves, switch to Countdown 3 after 2 times Countdown 3: Do in order every 3 moves, switch to Countdown 2 after disrupting 2 times:
Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Levels 31-39) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
4180 + 414/level | Move Limit |
12 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill the 4x4 area at the center with Disruption Pattern 1 after 5 moves, then switch countdown Countdown 2: Do in order every 2 moves:
1) Fill the 3x3 area at A1 with Disruption Pattern 2
2) Fill the 3x3 area at D4 with Disruption Pattern 2 Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 40) | |||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
6203 | Move Limit |
9 Moves | Experience | 5 | ||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||
Default Pokémon |
|||||||||||||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||||||||||||
Disruptions | Countdown 1: Fill columns 2-5 with Disruption Pattern 1 after 4 moves, then switch countdown Countdown 2: Do in order every 3 moves:
1) Fill row 2 with Disruption Pattern 2
2) Fill row 1 with Disruption Pattern 3 Disruption Patterns:
| ||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Levels 41-44) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
7645 + 2780/level | Move Limit |
16 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1: Fill the 5x1 area at B2 with Disruption Pattern 1 after 2 moves, then switch to Countdown 2 Countdown 2: If Combo ≥ 2, Fill board with Disruption Pattern 2, switch to Countdown 3 after 2 times Countdown 3: Do in order every 3 moves:
1) Fill board with Disruption Pattern 3
Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 45) | |||||||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
14066 | Move Limit |
12 Moves | Experience | 5 | ||||||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||||||
Default Pokémon |
|||||||||||||||||||
Soundtrack |
bgm-stage-boss2
|
Coin Reward |
30 (30) | ||||||||||||||||
Disruptions | Countdown 1 (initially start counter at 0): Do in order every 2 moves, switch to Countdown 2 after disrupting 2 times:
2) Fill board with Disruption Pattern 1 Countdown 2: Fill board with Disruption Pattern 2 after 4 moves, then switch to Countdown 3 Countdown 3: Fill rows 3 and 4 with Disruption Pattern 3 after 3 moves, then switch to Countdown 2 Disruption Patterns:
| ||||||||||||||||||
Event Duration |
|
Level MAX Challenge: Rayquaza (Level 46+) | |||||||||||||||
Stage |
Special Stages: Escalation Battles | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
15985 | Move Limit |
16 Moves | Experience | 5 | ||||||||||
Catchability | 0% + 0%/move | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||||||||||||
Items available |
Initial Board Layout:
| ||||||||||||||
Default Pokémon |
|||||||||||||||
Soundtrack |
bgm-stage-legend
|
Coin Reward |
30 (30) | ||||||||||||
Disruptions | Countdown 1: Fill the 5x1 area at B2 with Disruption Pattern 1 after 2 moves, then switch to Countdown 2 Countdown 2: If Combo ≥ 2, Fill board with Disruption Pattern 2, switch to Countdown 3 after 2 times Countdown 3: Do in order every 3 moves:
1) Fill board with Disruption Pattern 3
Disruption Patterns:
| ||||||||||||||
Event Duration |
|
Competetive Stage: Rayquaza | |||||
Stage |
Special Stages: Competitive Stage | ||||
---|---|---|---|---|---|
Hit Points |
N/A | Move Limit |
18 Moves | Experience | 10 |
Catchability | N/A | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
|||||
Soundtrack |
bgm-stage-ranking
|
Coin Reward |
200 (30) | ||
Disruptions | Countdown 2: If Combo ≥ 3, do in order, switch to Countdown 3 after 4 times:
4) Fill rows 4-6 with Disruption Pattern 1 Disruption Patterns:
| ||||
Event Duration |
Competetive Stage: Rayquaza | |||||
Stage |
Special Stages: Competitive Stage | ||||
---|---|---|---|---|---|
Hit Points |
N/A | Time Limit |
45 Seconds | Experience | 10 |
Catchability | N/A | Rank Requirements |
S: 0 / A: 0 / B: 0 | ||
Items available |
Initial Board Layout:
| ||||
Default Pokémon |
Added Non-Support: | ||||
Soundtrack |
bgm-stage-ranking
|
Coin Reward |
200 (30) | ||
Disruptions | None | ||||
Event Duration |
Great Challenge: Rayquaza | |||||
Stage |
Special Stages: Great Challenge | ||||
---|---|---|---|---|---|
Hit Points |
10627 | Move Limit |
20 Moves | Experience | 5 |
Catchability | 9% + 3%/move | Rank Requirements |
S: 13 / A: 6 / B: 1 | ||
Items available |
Unknown | ||||
Default Pokémon |
|||||
Soundtrack |
Unknown | Coin Reward |
200 (30) | ||
Disruptions | |||||
Event Duration |
Great Challenge: Rayquaza | |||||
Stage |
Special Stages: Great Challenge | ||||
---|---|---|---|---|---|
Hit Points |
11847 | Move Limit |
30 Moves | Experience | 5 |
Catchability | 7% + 2%/move | Rank Requirements |
S: 18 / A: 9 / B: 2 | ||
Items available |
Unknown | ||||
Default Pokémon |
|||||
Soundtrack |
Unknown | Coin Reward |
200 (30) | ||
Disruptions | |||||
Event Duration |